Adventures in Art Direction

 



[Above: "Game pitch" concept to establish the art style of a mobile game. All work was done by me, expect for the UI elements (From Tony Dawson) and some rock rubble.]

[Above: Scene for a mobile game title screen (contributions in this scene are layout, composition, lighting, rendering, initial ship design, creature model, art direction for the project)]
[Below: Featured artwork by other artists, whom I collaborated with to improve designs]

My notes, feedback and sketches seen at bottom:



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